February 18, 2025 · 4 min read
Pull Rates Explained: What "1 in 1,000" Really Means
Probability is not intuition. Understanding the real odds keeps you from burning resources chasing the unrealistic.
Every card has a pull rate — the chance it appears in any given pack. We show this on each card page both as a percentage and as a "1 in N packs" figure, because the second framing is far easier to reason about.
The big misconception: people assume a "1 in 1,000" card will show up if they open 1,000 packs. It will not, reliably. Probability does not have a memory.
Why rare cards feel impossible
With independent odds, opening 1,000 packs at a 1-in-1,000 rate gives you only about a 63% chance of seeing the card at least once — not a guarantee. Roughly one in three players who open that many packs still will not pull it. That gap between expectation and reality is exactly why chasing crown-tier cards through packs alone is a losing strategy for most players.
How to use the odds
Treat pull rates as a planning tool, not a promise. If a card sits below a roughly 1-in-500 rate, assume you will acquire it by trading, not pulling. Budget your packs toward the mid-rarity tiers where the odds are realistic, and use trades to close out the chase cards.
- Above ~2% pull rate: realistic to pull with patience.
- Between 0.2% and 2%: possible, but plan to trade as backup.
- Below 0.2%: trade for it. Do not rely on packs.