2026, 09 28 · 8 min read · reviewed by the PocKeTrade team
Pikachu ex Deck Guide: The Official List Explained
Pikachu ex was one of the first decks many players built in TCG Pocket, and it is still one of the clearest lessons in how a 20-card deck works. Here is the official list, what every card is doing, and how to put it together.
Why Pikachu ex works
The Pokémon.com deck strategy article (published December 16, 2024) describes Pikachu ex as “a Basic Pokémon ex, so it doesn’t rely on Evolution to reach its maximum potential.” Its attack, Circle Circuit, can do “up to 90 damage with a full Bench” of Pokémon for just two Energy.
That combination is the whole appeal. A Basic Pokémon can be played straight onto the field, so there is no waiting for an Evolution to show up. Two Energy is cheap in a game where the Energy Zone gives you one Energy a turn. And Circle Circuit scales with your Bench, so the deck’s job is simple: get Pikachu ex active, fill the Bench, attack early and often.
Pikachu ex is also one of the three headline Pokémon ex of Genetic Apex, the first set; each of the set’s three booster packs was named after one of them. See our Genetic Apex set guide for the full pack breakdown.
The rules the list is built around
Three rules from the official deck-building guide shape every decision in this deck:
- 20 cards, no more than two copies of any card with the same name, and at least one Basic Pokémon.
- Three points wins. You earn points by Knocking Out your opponent’s Pokémon.
- If your only Pokémon in play is Knocked Out, you lose immediately. The official guide recommends at least five or six Basic Pokémon as good practice.
- No Energy cards. The Energy Zone provides one Energy each turn, which you can attach to any of your Pokémon.
For a Bench-hungry attacker like Pikachu ex, those rules point the same way: play lots of Basic Pokémon. They protect you from the instant loss, and every one of them on the Bench adds to Circle Circuit’s damage.
The official deck list
This is the 20-card list from the Pokémon.com deck strategy article:
- 2× Pikachu ex (Genetic Apex, Pikachu pack)
- 2× Zapdos ex (Genetic Apex, Pikachu pack)
- 2× Pikachu (Genetic Apex, Pikachu pack)
- 2× Raichu (Genetic Apex, Pikachu pack)
- 2× Poké Ball
- 1× Potion
- 1× Red Card
- 2× X Speed
- 2× Professor’s Research
- 2× Sabrina (Genetic Apex, Charizard pack)
- 1× Lt. Surge (Genetic Apex, Pikachu pack)
- 1× Giovanni (Genetic Apex, Mewtwo pack)
That is eight Pokémon, six Items and six Supporters. Six of the eight Pokémon are Basic (Pikachu ex, Zapdos ex and Pikachu), which matches the official advice on Basic counts, and the only Evolution line is Pikachu into Raichu.
What each card is doing
The attackers
Pikachu ex is the engine. The article notes that its damage “is capped at 90 without any additional modifiers,” which is plenty against most Basic Pokémon but not enough for high-HP targets.
That is what the two back-up attackers are for. Raichu’s Thunderbolt “deals a shocking 140 damage for three” Energy. Zapdos ex’s Thundering Hurricane “can do up to 200 damage depending on the results of your coin flips”, although, as the article admits, “hitting three or four heads sometimes feels less likely than a lightning strike.” Zapdos ex is also a Basic, so while it waits it is still filling a Bench slot for Circle Circuit.
The two regular Pikachu are there to evolve into Raichu, and they count towards your Bench in the meantime.
The Supporters
According to the article, Professor’s Research and Sabrina are “strong Supporter cards to include in just about any deck.” Lt. Surge is described as ideal alongside Raichu “since it grants extra flexibility to Energy attachment”, and Giovanni “can increase damage numbers in a pinch”, which is useful when Pikachu ex is just short of a Knock Out.
The Items
Poké Ball, which puts a random Basic Pokémon into your hand, is called “a must-have in every deck.” In this list it does double duty: it finds Pikachu ex and it finds Bench fodder. X Speed “can preserve Energy attachments and help you pivot into Raichu”, while Potion and Red Card are there to disrupt your opponent’s game plan.
How to play it
The official game plan is one line: “Attach Energy to Pikachu ex, fill your bench with Pokémon, and swing hard. Set up Raichu for when your opponent has high-HP Pokémon or play around Lt. Surge.” In practice that breaks down into a few habits:
- Opening turns: put Pikachu ex active if you can, and play every Basic you draw to the Bench. Use Poké Ball early; a full Bench is where your damage comes from.
- Energy: Pikachu ex only needs two, so after it is powered, start building Energy on a Bench attacker you will need later.
- Switching up: when you face a high-HP Pokémon that 90 damage cannot Knock Out, that is the moment for Raichu or Zapdos ex. X Speed and Lt. Surge help you make that change without wasting a turn.
- Watch your last Pokémon: never leave yourself with a single Pokémon in play. Keeping the Bench full protects you from the automatic loss as well as powering Circle Circuit.
Budget swaps if you are missing cards
You may not own every card on the list. The article says players have used “Zebstrika, Electrode, and even Pincurchin” successfully in place of Raichu, which also reduces reliance on Lt. Surge. The deck-building guide likewise names Raichu, Electrode and Zebstrika as alternate attackers that still help Circle Circuit.
If you are short on Supporters, Professor’s Research is the one to keep in any version, because the article recommends it for almost every deck. Missing a copy of a Pokémon ex is harder to cover: the deck needs Basics, so replace it with another Basic Pokémon rather than an Evolution.
Collecting the list: what to prioritise
If you are building this deck from scratch, the order matters. Getting two Pikachu ex is the priority, because nothing else in the list works without them. After that, the regular Pikachu and Raichu line and the Supporters make more difference than a second Zapdos ex, which is strong but coin-flip dependent.
Most of the Pokémon on the list come from the Pikachu pack of Genetic Apex, so opening that pack is the natural start. For individual cards you are missing, Wonder Pick gives you extra random chances at cards from other players’ packs, and trading lets you target one specific card; see how trading works for the rules. Duplicate cards you do not need for this deck are your trade material.
For the general principles behind lists like this one, read our deck-building basics.
The deck list and card descriptions on this page come from the Pokémon.com deck strategy article and the official deck-building guide, both checked on September 28, 2026. The list dates from December 2024; later sets have added new cards, so treat it as a proven starting point rather than the only way to play. PocKeTrade is a fan site and is not affiliated with Nintendo, The Pokémon Company, Creatures or DeNA.
Quick answers
How much damage does Pikachu ex do?
Circle Circuit costs two Energy and can do up to 90 damage with a full Bench of Pokémon, according to Pokémon.com. Its damage is capped at 90 without other modifiers.
How many Basic Pokémon should a Pikachu ex deck run?
The official list runs six (two Pikachu ex, two Zapdos ex and two Pikachu). The official deck-building guide recommends at least five or six Basic Pokémon in most decks.
What can replace Raichu in a Pikachu ex deck?
Pokémon.com says players have successfully used Zebstrika, Electrode and even Pincurchin instead of Raichu.
Do you need Energy cards in a Pikachu ex deck?
No. TCG Pocket decks do not use Energy cards; the Energy Zone provides one Energy each turn.